However, a card that might feel counter-intuitive to keep is Dr. Boom, Mad Genius. Note: Some of the filtering features on HSReplay do require a Premium subscription. You can also find him on Twitter. 2. In this article we'll use the popular Bomb Warrior list to highlight the nuances of how you should mulligan differently based on which deck you're currently facing. Players figured out playing cards on curve and being the aggressor in the matchup as Warrior was a viable strategy. With the archetype currently representing over 80% of Druid decks on ladder, it's safe to assume you will be playing against it when facing a Druid. In addition to Hearthstone, he has played Magic: the Gathering, Pokemon, as well as some other obscure games like Neopets and the first Star Wars TCG. Great article. ” box, you can choose to view stats when going first or second. To sum up, the three rules for mulligans are Stats, Context, and Gameplan. Finally, have a gameplan in mind when you mulligan but don’t be afraid to change that depending on what cards you have. However, we need to remember the context in which this card is good. Other cards, however, can vary greatly depending on whether or not you have The Coin. Using Evolve in a less optimal situation, like with an EVIL Cable Rat and one lackey on board, is often also very strong tempo in situations where you may have otherwise fallen behind. The HSReplay stats are reasonably straightforward. vs Mage: Assume Secret Mage or Reno Mage, use General Mulligan either way. Playing it on curve can give you a huge lead. To find the mulligan stats, we have to click on one of those decks. I think I learned more through experience than through any sort of statistic. The gameplan really changes for every one of the popular meta decks right now. Now that we know how to navigate through HSReplay let’s use this knowledge to develop 3 rules for mulligans. Mulligan guide for exact deck is free, I do almost the same stat dig as described in the article myself with no subscription. Getting Better at Hearthstone - How To Use HSReplay to Improve Your Mulligans. Many players focus too much on a game plan they built the deck with in mind, and think they’ll hold on to cards until they can play them, when they’re “supposed to” adapt the gameplan with the cards they start with. Construct a winning gameplan with the cards you have and go with it! Some cards may be good enough to keep on their own like Secret Keeper, Going back to the stats rule, you can use this new context rule to try and figure out if you should keep, The final rule accounts for your overall gameplan. Great write up! Interview with Peter Whalen and Liv Breeden. To find the mulligan stats, we have to click on one of those decks. The turn-1 partner into Cram Session is extremely powerful, but if you clear it with Shear, Chaos, or Twin Slice, you will be good to go. Use that data to help with what cards to mulligan and what cards to keep. Going back to Murloc Paladin, the deck’s gameplan is to play, Let’s look at the old Bomb Warrior versus Cyclone Mage matchup for example. These transformations are completely hidden from the opponent. Imprisoned Felmaw is a 2 mana 5/4. vs Shaman: Assume Even Shaman or Questless Evolve Shaman, use General Mulligan but also keep Mogu Fleshshaper and Evolve if you have both. We deployed a fix to our replay processing environment on June 2nd to correct the underlying issue and made a change to HSReplay.net on June 3rd to ensure we were only showing data from after the processing fix was deployed. Generally, you keep or look for cards with a high mulligan win rate. A Hearthstone game can last for 90 turns, but sometimes the game is decided with the first decision that you make - which cards to keep in your opening hand. As part of assembling the statistics on our site we perform the processing of game replays. We fixed an issue on HSReplay.net that resulted in some cards showing misleading statistics in Mulligan Guides. When deciding which cards to keep during the mulligan, you have to keep all of your card choices in mind. Don’t keep Ice Fishing if you also keep 2 Sludge Slurpers because Coldlight Oracle is usually weak in the early game. As always, great content! 3 min read, Our good friends at The Angry Chicken had a chance to interview Initial Game Designer Celestalon about the long development history of Zephrys the Great. For this example, we’ll click on the first list, and we’ll automatically be shown the mulligan stats as follows: This is laid out exactly like the previous Mulligan Guide page except it’s specific to one deck. During the mulligan, it’s important to ask: is this card good by itself or good with any of the other cards I’m presented with? The first strategic decision in a game of Hearthstone is choosing how many and which cards you should keep or mulligan. If we click on Murloc Paladin, we’ll get to the general stats page for that deck along with the tab labelled “Mulligan Guide”. If keeping Mogu Fleshshaper, consider keeping Evolve. Going back to Murloc Paladin, the deck’s gameplan is to play Prismatic Lens, discount Tip the Scales, and generate a massive board by turn 4 or 5. This makes cards like Eternium Rover, Town Crier and Dyn-o-matic great to keep in your starting hand, while other cards like Omega Assembly just don't do enough in the early game to justify keeping. While she isn’t a totally horrible turn 2, there are always several cards you would rather have. A lot of work sure! ESports community. HOWEVER- now I really love these stats on hs replay. If we look back at the previous example, we see that Nightmare Amalgam has an 86% win rate against Hunter but is only kept about 42% of the time. Some thought you should always keep Shadowstep while others thought it was only worth keeping if you also had a minion to use it on. Sandstorm Elemental is a strong tempo play against aggressive decks (and sometimes others). If we look back at the previous example, we see that. That’s because these players get their starting hand and construct the gameplan of being aggressive since that works with the cards they have. Use General Mulligan, but also keep Devolve. As these are usually long and grindy matches that tend to end from fatigue damage, the most important card to keep in your mulligan is by far Dr. Boom, Mad Genius. Corrupt the Waters is the main build around card for Quest Shaman, for obvious reasons. For example, let’s say we’re playing against Hunter and we are going first. Lifedrinker benefits greatly from quest completion and offers both healing and burst in the form of a fairly cheap minion that also buffs Shudderwock. Super easy: copy his first spell, control deck with freezes/trades, and wait for platebreaker so you only need to deal 1 damage to win. A Hearthstone game can last for 90 turns, but sometimes the game is decided with the first decision that you make - which cards to keep in your opening hand. I dont think having this when I started is what I would want for myself back then but I like having it now. While you may build a deck with a specific gameplan in mind, this can often change depending on what cards you get in your mulligan. Here, Archbishop Benedictus denies me any game plan using Coldlight Oracle to kill my opponent in fatigue. If we look back at the previous example, we see that. I wish this guide existed when I first started playing HS, this would have been so useful. ”. For those newer to the game, Quest Rogue revolved around the card Caverns Below and played bounce effects like Youthful Brewmaster and Shadowstep to complete the quest, rewarding you with an oppressive board of 4/4 minions. We immediately added an annotation in our Mulligan Guides directly next to the affected card to inform our users we were looking into a potential discrepancy. Mech Paladin Mulligan guide. Additionally, Zola, Barista, and Bog Slosher battlecries will often add followup Shudderwocks to hand, and the battlecries of both lackey generators and lackeys will fill your hand with (mostly) useful cards. This allows us to do things like reconstructing which cards an opponent held at a certain point in the game or which cards were replaced during Mulligan, which are invaluable features for players reviewing their games through a replay. The most popular Warrior archetype in most ranks of play right now is Bomb Warrior, followed by Control Warrior.