I decided to keep it hollowed for the damage scaling. Also, since boss weapons cannot be infused, you will not see any of those weapons either. Any clue as to how the chaos infusion for this compares to the chaos rapier, or dark tracer? Spellsword Build - What do I need? second it swings fast as hell. third. ", Overview table for all Upgrades at regular, max and threshold levels. The same argument can be made for this weapon that was made for the Winged Spear, it just has Stomp as it's weapon art (which is normally reserved for greatswords) instead of charge. Bolsters a weapon's scaling with Dexterity, but reduces the weapon's base damage and scaling with Strength. I have a bandit's knife +10 with hollow infusion on a luck/dex build and it procs the bleed on some enemies within 4 hits, which you're able to get off fairly quickly. It's extremely useful against bosses for this reason. Even though this weapon scales well, you should only really consider using it for high vitality, quality builds. Dark Souls Wiki is a FANDOM Games Community. With a spell buff and pontiff's right eye it can rack up damage very quickly. For example, infusing a Scimitar with the Blessed infusion … With a build focused on bleed and carthus rouge its incredible and tears greatshields to shreads. Along with the Estoc and Washing Pole, the Dark Sword is regarded as one of the best weapons in Dark Souls 3. I have a bandit's knife +10 with hollow infusion on a luck/dex build and it procs the bleed on some enemies within 4 hits, which you're able to get off fairly quickly. However i switched to dagger in offhand because you hold it reversed in left hand and it looks cool. Hypercarry. If this a pvp build, you should have a Bleed Infused weapon w/ innate Bleed like a Bandit Knife (best imo) and a high damage weapon that also has innate Bleed which can apply Carthus Rouge. Recommended - Animated Armoury - Rapiers and Pikes with third person animations (For Rapier/Pike animations) This is an SE port, all meshes have been converted and … A dex style weapon that works well for strength builds as well, the twinswords are extremely fast (especially when using the rolling attack). even with 7 luck - with blood infusion you have 60 bleed (+10) - with 35 luck you get 75 bleed and with 40 luck - you get 79 bleed. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic EmberEnchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. I've never tried a dex build, how are they? Information is provided 'as is' and solely for informational purposes, not for trading purposes or advice. Dark Souls 3 Bandit Knife Speedrun - Duration: 3:51:30. Infusing a weapon can be performed by talking with Blacksmith Andre and change the attributes of a weapon. Washing Pole (18/20/0/0) & Uchigatana (11/16/0/0). The Washing Pole and the Uchigatana are lumped together since they are pretty much the same weapon, there's just a trade-off of weight and stats for range (and you're probably better off going with the Washing Pole). Irithyll Dungeon, before the dragon shortcut near the room with six jailers (and Kayla). No matter what weapon causes the bleed, the damage caused by the bleedout is always the same. There's an enemy in the road of sacrifice, I believe, that looks like he's been nailed to a cross. In addition to the fact that Drang Hammers are great for any strength and/or dex build, they also have one of the best movesets in the game. Love, Little Yulia. "This wide single-edged shortsword is the favorite of lowly thieves and bandits." I'm grinding up some titanite chunks to do some testing against the Sharp Dagger+10, Sharp Bandit Knife +10, and Bleed Bandit Knife +10. I'm going to compare the bleeding damage on the two bandit … 1 Lore 2 Skill 3 Availability 4 Moveset 5 Notes 6 Upgrades A wide single-edged shortsword. All rights reserved. I'm still deciding on when i'm max level, if the bandit's knife or the normal dagger does more critical damage because at what I am currently is soul level 365 so far they're both equal with critical damage but that might change over time because both of them have the same scaling... the thing is the dagger has more damage while the bandits knife has more critical rating. It's a beginning weapon anyways (for the sorcerer class) but it gets way better over time... moving on the the bandit's knife, it has it's good times and bad, but the critical is wonderful for when you get parries or back stabs, but the only thing I don't like about it is it's range (which is very short) and hard to reach when you got squirmy people who roll a lot, and the second thing I don't like about it is it's slashing attacks. A poison or blood infused Bandit's Knife can come in handy during specific situations, like PvP against Greatshield or in boss fights. Quickstep - Instantly step behind or around the side of foes. It is a form of weapon reinforcement. Cast typ… Barbed sword is a classic choice with minimal str/dex requirements. That being said, it's still better to use Carthus Rouge or Human Pine Resin instead. I love it, its so underrated. The Bandit's Knife is a dagger in Dark Souls. Press question mark to learn the rest of the keyboard shortcuts. Anor Londo, giant blacksmith corpse, left side of large gate near bonfire, Road of Sacrifices and Farron Keep, dropped from harpies (feathered enemies), Improves strength and dex scaling, lowers base damage. The Painting Guardian's Curved Sword (PGCS) is one if, if not, the best scaling weapon in the game. Reduces base physical damage, but does not affect scaling. bandit knife wins. Location ... ALSO SEE: 10 Fun Build Ideas For DS3’s Most Interesting Weapons. The reinforced club lacks sufficient range for a lot of strength and quality builds, but makes up for it with its bleed effect (it's one of the only weapons that scales well and has a bleed effect). Click on the tabs to see individual upgrade paths in detail. Raw Upgrades require a regular +5 weapon and to hand in the Large Ember. It also takes less stamina than a roll. Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Initial equipment for Thieves. PVP is kinda harsh as the distance you go with quickstep can be a little bit too far from time to time. 2. All rights reserved. Two-handing also opens up the FP-drain flourish attacks, which vary based on the weapon. Greatly increases the base damage of the weapon, but removes all scaling. Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember. I've heard a lot of conflicting information about if a weapons bleed stat refers to the buildup amount or the damage percentage, same with how the luck stat effects bleed.